Drawing Circles in the Sand: Integrating Content into Serious Games
نویسنده
چکیده
One.of.the.most.important.differentiators.between.Commercial.Games.and.Serious.Games.is.content;. delivered.in.a.way.that.is.successfully.integrated.with.engaging.game.play.and.achieves.the.desired. learning.outcomes.by.delivering.skills.and.knowledge.effectively.to.the.end-user..This.ability.to.integrate. content.effectively.is.the.key.to.producing.“killer”.Serious.Games.that.deliver.demonstrable.learning. outcomes, business benefits and overall value. However, achieving this nirvana is not a trivial task. Utilising.lessons.learned.and.case.studies,.this.chapter.provides.an.overview.of.why.this.process.can.be.so. challenging,.including.the.differing.experiences.from.the.perspective.of.three.stakeholders.(game.designer,. instructional.designer/learning.psychologist.and.subject.matter.expert),.how.to.manage.preconceptions. and.balance.their.priorities..The.case.studies.will.also.show.how.different.methodologies,.techniques. and.technology.have.been.applied.to.help.solve.this.fundamental.challenge.of.delivering.a.successful. serious.game..Advice.is.provided.on.how.to.facilitate.this.process,.capture.the.correct.requirements.and. create.a.design.that.meets.and.exceeds.the.expectations.of.all.the.stakeholders.involved,.including.the. client/customer.and.the.end.user.
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